About the feature category
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2
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340
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June 19, 2023
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Request - 'Complete' when Image/TextureWriter is done
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4
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84
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March 18, 2024
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FileWriter with byte array input
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0
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37
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March 14, 2024
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Audio from VideoPlayer to VAudio
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5
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131
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March 13, 2024
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Patch Editor UX
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32
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343
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March 12, 2024
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The imaging source
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3
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140
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March 11, 2024
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Navigating a patch with Space and left mouse button
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28
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637
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February 27, 2024
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Stateless Log node
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2
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80
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February 23, 2024
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Texture output of video player is always changed
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3
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77
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February 22, 2024
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Cache to warn on startup if its Force pin is set to true
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6
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92
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February 15, 2024
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Making nodes and links less proeminent, aka CTRL + H
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22
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514
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February 11, 2024
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"Auto Cache" for C# Process nodes
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2
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126
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February 8, 2024
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Changing font size in the Node Browser & Inspector
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1
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87
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February 6, 2024
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Dragging links out of pins
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36
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465
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February 4, 2024
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My findings on the worst UX/workflow offenders during Genuary
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3
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104
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February 3, 2024
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Gradients and curves at the core level
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0
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49
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February 2, 2024
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Color inputs of ColorMaterial and PBRMaterial
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1
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106
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February 2, 2024
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Allow to create VL document from Explorer's context menu
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0
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40
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January 31, 2024
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Allow to scroll all Spread IOBoxes
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1
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49
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January 23, 2024
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Evaluate cache region when the patch inside of it changes
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2
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141
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January 21, 2024
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It might be worth considering bringing back Spreads behavior from Beta
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6
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160
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January 21, 2024
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Export and load dll's from gamma?
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5
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130
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January 18, 2024
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ShaderFX versions of SRgbToLinear and LinearToSRgb are not yet GPU<RGBA> / ComputeColor
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1
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111
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January 11, 2024
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Skia Hittest RectContainsPoint
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3
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92
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January 3, 2024
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Add a "Do not start with blank patch" option
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1
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151
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December 28, 2023
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SHIFT + TAB to toggle Experimental aspect
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1
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152
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December 21, 2023
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Insert regions into links
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10
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194
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December 20, 2023
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Add feature to annotate ComputeFloat4 as Color
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8
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566
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December 18, 2023
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Log window UI capture button has ambiguous behaviour
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44
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295
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December 16, 2023
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"Recent Sketches" menu improvements
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0
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89
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December 16, 2023
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