About the FUSE category
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0
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587
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September 17, 2021
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Compute System Bug
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2
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92
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July 15, 2024
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Fuse.VAT Extension including examples for Vertex Animation Textures (VAT) inside VL.Fuse
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9
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1346
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July 10, 2024
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Shader Description for Newbees
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3
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134
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June 25, 2024
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How to use 2 different 'simulation Stages' with two 'Particle systems'?
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0
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107
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June 21, 2024
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VL.Fuse first problems
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12
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202
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June 13, 2024
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Performance with Fuse's DrawShaderGraph in a loop
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2
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117
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June 5, 2024
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FallOff Force_effect With SDF
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1
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195
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May 2, 2024
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Error message on opening file
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1
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94
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May 22, 2024
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Help needed with GPU Buffers in Fuse (For and/or ComputeBuffer)
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8
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580
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May 21, 2024
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SDF: trimmed "path segments" going in circles
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1
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94
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May 16, 2024
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Default value does not work on Switch (Fuse.Control)?
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0
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81
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April 16, 2024
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Fuse examples version error
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4
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212
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April 15, 2024
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Nothing appeared when clicking "Use Probability Emitter"
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0
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114
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March 30, 2024
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Patch stops when adding certain nodes
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1
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192
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March 21, 2024
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Horizontal Blur/Avaraging pixel values
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18
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316
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March 14, 2024
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Fuse Particles disappear after a short while
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4
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303
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March 8, 2024
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Pointcloud from VL.PLY in Fuse
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41
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2341
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February 23, 2024
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Pointcloud in gamma
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0
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205
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February 17, 2024
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Ply pointcloud
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1
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177
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February 15, 2024
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Error simulationstage
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4
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196
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February 8, 2024
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Creating a custom 3D SDF generator / fractal
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2
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297
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February 5, 2024
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VL.Stride.TextureFX missing
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4
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306
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February 4, 2024
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Looping over elements
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0
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162
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January 28, 2024
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Using an SDF as a vector field / particle wipe
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4
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313
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January 23, 2024
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First steps in FUSE
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4
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191
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January 22, 2024
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Particle systems + custom vector field + FUSE
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7
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1599
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January 22, 2024
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The "Convert an SDF to a Mesh" example is broken
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0
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140
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January 13, 2024
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Continued from Chat: How to attach text/words to Fuse particles
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24
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596
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January 11, 2024
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Unify the use of UVs in the Sprite variants
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1
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191
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January 11, 2024
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