I’m trying to get the plugin to work with an IR-Pen, like Johnny Lee did. Are you thinking about doing a calibration routine? (To map the x/y coordinates of a blob to screen coordinates) Otherwise I have to find a solution on my own (but I’m not a really clever vvvv coder yet).
In Java it would be done with the PerspectiveTransform class (quadtoquad function) - I think in vvvv I would use the ArbitraryPoint node?
I’m having trouble getting this running, I have wiimote input via Bluesoleil and have input recognised in glovePIE with the wiimote scripts included there.
I downloaded this plugin and unpacked it, opened the help file and have no response for the 3d wiimote patch. Also when i open the help file none of the nodes are connected to each other and i get no response. Any advice on this would be greatly appreciated.
@psykoman: i do not completely get what you want to archive with the Java PerspectiveTransform, but you can do archive similar results with vvvv´s Perspective (Transform) to create a matrix in combination with ApplyTransform (Transform) to apply that matrix to xyz coordinates.
i 've made a patch to control a sequencer(live) dynamicly(no fixed midi mapping) i use a lot of combo’s to send midi/keyboard shortcuts…the wii became my ultimate remote…
lot of fun…
i’ve found only 2 bugs:
after 10 minutes wiimote goes idle…and u have to restart
bluetooth app + vvvv
then i put a tea timer @ 9 minutes to reset the wiimote
before entering idle mode…
but i’m shure there’s another (cleaner!!?) workaround for that…
like an hidden parameter called SetTime or SetIdleTime or something :)
this setup works 80% of the time,
the other 20% is when vvvv quit with no reason…
it’s totally random…for example last night
i don’t have any crash (6/8 hours using wiimote)
seems to be wiimote plugin related…?