VL.Stride.ScreenQuad

I was missing a screen quad with all basic functionality in stride, and I’ve tried make it by myself.
And here it is.

VL.Stride.ScreenQuad.zip (25.6 KB)

It can handle aspect ratio of a texture in different modes, switch anchor, and it can handle transform in DIPs.

If anybody interested, please have a look. I’m open for critics and comments.

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looks quite good, thanks for sharing!

did you see that we also added Within* nodes with all kinds or anchors and scaling options to handle these types of scenarios recently, see the “Aspect Ratio and Units” section here: VL: Stride 3D Engine Update #4 | vvvv

image

maybe we didn’t make enough advertising for them, or is there anything you couldn’t do with them?

You are right, it’s exactly the same thing, don’t know how did I miss it.
The only thing QuadRenderer is missing - is texture transform. Sometimes you really need it to make nice animations.

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i’ve added an issue here: https://github.com/vvvv/VL.Stride/issues/450

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Related / Same?: https://github.com/vvvv/VL.Stride/issues/435

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