I’m playing around with an IR multitouch frame, I’m slowly moving my patches over to VL, but am struggling a bit to try to replicate this particular patch.
Basically it takes the touches that occur on the touch frame, and keeps their XY coordinates after they have been released, and give me time to make them disappear slowly. Ideally I’d like to get this patch working right before trying to replicate in VL.
There must be a better way to do this?
100 Touch Buffer.v4p (15.0 KB)