I’m new to vvvv, I’ve been studying it since the last 2 months and I’m doing pretty good with textures and 3d. I’m a musician and I don’ have any kind of graphic designer background but in the last 3 years I have been studying Processing and TouchDesigner, and now I found that vvvv is the best tool for me (probably because is similar to Pure Data).
Yes I know something like this doesn’t work out of the box, but I’m committing myself everyday to vvvv and I’m planning to release the project in 4 months.
Do you have any other advice, books to study, tutorials to watch, etc?
Hmm. Not my area of expertise but example one is using fluid dynamics. If you search around here you will see some examples of that in both 2D and 3D. There will be a little bit of theory explained around here too but it might be advisable to try out the implementations, take a quick look under the hood, break stuff, and look at some elsewhere for a theory of how the parts work together having familiarized yourself with the implementation. Can anyone else recommend some good literature on this subject?