Oschatz, I don’t think it means you can “plug in” a rendering engine into a flash movie. More “plug in” a flash movie into vvvv without the performance issues associated with using the Renderer (Flash) > GDITexture. Also, once in this texture we lose mouse and keyboard interaction with the flash movie. With FantastiqUI you still get interaction, however this may not be the case when made to work with vvvv, who knows at this point.
Also, apparently any texture can be specified so texture into memory won’t be a problem. Any dev’s know when we might have a texture output for the custom plugin nodes? Would be nice to really integrate this.
I asked the guy about f-in-box. He says, “The difference between my control and f-in-box(I don’t know their code internally, just know some things from their forums) is that my control is optimized for speed and copying to the video card better. And secondly, which is more important, that f-in-box did not work with mouse/keyboard input to the flash control when the physical flash active is not visible on screen.”