im looking for a shader working like the Rastertek Clipping Plane Tutorial but working with 2 Planes to Clip an Object on the Y-axis twice. So Top and Bottom cut off.
In the Rastertek Clipping Plane Shader Multiple Clipping planes will create another shaded Geometry view.
Having a shader with a Bounding box that only shows Vertices within the Boundingbox would be nice
so far ive tried to achive this effect with these (unsuccesful):
Would be great if someone could point me in the right direction.