I’m trying to research how to use dynamic global channels. Let’s ignore the fact that there is only one interface and assume that there could be other objects. Now I have a simple hierarchy with “apple” and “peach” implementing the “fruit” interface and a global channel of type Object.
The same question again, but this time a bit more serious. Suppose I have a large number of objects in a spread that implement multiple interfaces (and one common to the whole spread).
Spread has objects with different implemented interfaces. how can I filter them by interface type?
A small question on the topic.
If there is a sequences of objects, for some reason the tooltip doesn’t work. But it works if it is a spread. What could it be?
The tooltip doesn’t show you anything because in case of a sequence it could trigger unwanted side-effects. As an extreme example, we could come up with a sequence which when iterated asks a server on the other side of the world for its next item. Now imagine that it takes a very long time to get a response from the server, it would definitely not be a good idea to trigger it from the tooltip just because you hovered a pin.
What we could do is add some sort of user interaction to the toolip which would trigger the iteration when pressing a button. Will write it up as a feature request since it’s not the first time this comes up.