Zini effect

hey everyone,

it is possible to realize this “zini”-effect without this
blend-alpha trick, so that you can work with normal texture-backgrounds and image-content in front without this fading-delay.

thanks for your support

noizefield.v4p (9.1 kB)

you could render the trail image into a texture and blend that over your scene… but its a bit tricky with the blendings…

else save your animation values in a queue, draw many objects from it and then adjust the color of each…

noizefield.v4p (16.8 kB)