I’ve made a patch where I want to update the contents of a text file at a given interval, while running various other things.
However, while it works the way I want it to, every time I bang the write pin the renderer’s output stutters briefly.
I know that some nodes always cause this to happen, but is Writer(File) one of them, or am I doing something wrong? I’ve fiddled around with a number of scenarios, and it behaves the same in each. I’m only writing a small amount of data (about 10 characters) to the text file each time.