i want to record the Pointcloud of the Kinect 2 in Texture | Image Sequences.
Hence i thought that writing the World Texture (given by the kinect 2 nodes) to the disk would be the best way to do it.
However it turns out that the saved Texture seems to be formatted or the values are changed. If i load them again and try to build a pointcloud from them then the values seem to be off. i tried all the formats but dont seem to get nice results.
Does anyone know a good way to do this,
Please let me know