Working patch when reloaded crashes vvvv (VideoTexture node)

The attached patch crashes vvvv when loading. I can manually edit the VideoTexture node out, save it, and it loads fine.

If I then add another VideoTexture node and hook it up, it works like it’s supposed to. Save it, exit vvvv, reload, crash.

Same result with b26 on Win7 and b23 on XP.

Any ideas? Thanks!

Shared2vvvv.v4p (3.0 kB)

The problem appears to be the SharedMemory (DShow9) node. Replacing it with SharedMemory (EX9.Texture) -> AsVideo (EX9.Texture) works OK.

I suspect the DShow9 node is sending garbage at startup into the VideoTexture node.