Wierd camera behavior in stride

For some reason every now and then (usually after patching for a while, and opening and closing several patches, the cameras in stride start to act a bit wierd, not zooming properly, or not at all, then lots, like it’s buffering commands somehow, moving around the scene is also effected. Sometimes this is because the patch seems to be taxing the system a lot and that adds lag, but sometimes this isn’t the case, well it doesn’t seem to be.

Anyone else get this?