Waterfall effect

Hi guys,
I would like to achieve a realtime waterfall effect, with obstacles would be great. Something like this: https://youtu.be/rXFuk0ocjL0?t=143

Any suggestion or material in order to understand how to start?


could be a case for DX11.Particles by @tmp. check out his NODE17 workshop on the topic.

Looks more like Nvidia Flex which has never been released to the vvvv public.
I’d argue there’s nothing out of the box you could use to achieve this.

Nvidia Flex in vvvv would be great! I’ll try with DX11.Particles… thanks!

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