Vvvv freezes at the time you move around its windows

working on some beatsyncing stuff i noticed that vvvv stops when you drag around one of its windows… whys that and is there a way to avoid that behaviour?

that is because all of vvvv runs in only one thread. while the gui is blocking the mainloop nothing else can be computed. there is no workaround on your side but we’ll have that fixed one fine day.