Vvvv as a simulation prototyping environment


I know that some of us use vvvv in a simulation context before building, projecting things in real. VVVV’s design is really great for prototyping. You can simulate in real time the environment in which you’re going to work avoiding a lot of mistakes.

If there’s some experienced user that can provide some tricks in this thread related to prototyping, it’d be great to start a collection there.

So any advices on how to simulate the real scene lighting, how to conserve the ratio between vvvv and the real dimensions units, how to simulate ligthning control, whatever can fit in this thread please just do :]

Thx by advance,