VMath.Transform

@tonfilm shouldn’t that be ScaleRotateTranslate to behave like the node?

hello woei,

is there a TransformVVVV method? i think at the time of building the library we’ve added a *VVVV method for each one that deviates from the ‘official’ standard (if there is any). so this might be a miss and your welcome to make a pull request. if not, i can add it.

there’s no TransformVVVV and the summary explicitly states:

Creates a transform matrix from translation, scaling and rotation parameters given as 3d-vector
Like the vvvv node Transform (3d Vector)

Total bug then… Will fix asap.

This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.