using latest stride with dx11 / can’t load assets from own .csproj while the templates from browser are loading fine. also receiving this message:
Hi, you need to make sure that you create the project with Game Sudio in .NET 4.7.2 mode with the same Stride version as VL.Stride is using. Currently it’s 188.8.131.521.
You can select all that in the Stride launcher.
Yes i got this and dx 11
I have model with skeleton and animation and try to load it trough preflab , maybe it is cause its not signed as animation in stride scene , but i dk how to do it.