VL debugging


is there a (hidden) debugging function (like ctrl+F9) in VL?

thank you

Not yet… But in the settings you have some options to configure the information shown in the tooltips.

What debug functionality are you missing the most?

im curious, what part of my vl-patches are the most time consuming. obviously i want to optimize my patch to be able to handle larger spreadcounts in less time, showing the actual ticks is a nice hint.

you should see the timing in the tooltip… it displays the microseconds, if not got to menu -> settings and set timing information to true.

will we ever be able to debug VL in visual studio?