VL.CEF v. 0.3.3 - low performance / framerate in exported app

Compare the attached patch with the exported app.

Cef_Perf_When_Exported.vl (6.2 KB)

Exported App


Interesting. My guess is that we’re running into that dll crash again, probably now the other way round. Will need to adjust the VL.CEF project / packages to ensure the renderer subprocess always ends up in its own folder.

Fixed in 0.3.4