yesterday i found by accident this amazing piece of software from sun. it allows to run the most common operating systems into each other. they claim, that its not an emulation, but a full integration with highest possible performance. furthermore its open source and free (GPL license). since version 3.0 they have excellent 3D hardware acceleration.
some days ago i have seen a thread that vvvv runs well with parallels on osx. it would be interesting, which one performs better.
hey tf! thanks for the heads-up.
what was your experience with it?
i’ve tried vvvv on virtualbox on ubuntu, and vvvv ran, but not very fast, and the sysclock seemed to be confused because LFO speed etc was not constant. sadly didn’t have time yet to pursure this further yet.
yeah, sage is said to be mighty (i can still live without it, matlab/ocatve and mathematica fulfill my needs)
yeah, i haven’t dug very deep so far, i also read somewhere it could be because of a dynamic cpu-power reassignment between host and guest. will (hopefully) investigate further sometime.
I agree with lecloneur. I am a mac user and made a partition of my hard disk exclusively for vvvv; i have found difficulties when using emulations so I always bootcamp in order to work with the software.
If someone discovers a way to have both systems running in parallel and make vvvv work properly would be a revelation!
I have used parallels 4 and 5 with the same result: vvvv works extremely slow. If your main concern is not speed then parallels might be a good option.
In regards the openGL porting, i had the same impression some time ago but after being working with vvvv for some months now i have changed my mind. I am mostly a Jitter user so working with vvvv is really refreshing as switches the paradigm used for generating audiovisual material. It would be great to have an openGL option for the program but i am not so sure that , even though such a version would be available, i would switch to run vvvv on mac. Of course that is an hypothetical idea.