Hi
Can anyone tell me how can I treat XYZ position individualy in the out pin (Position XYZ)of the vertexbuffer(Ex9 Geometry split). The question is animate the X or Y or Z positon of the vertices of a grid individualy and with that animate a mesh.
If anyone help… very thanks!
like this?
translate_vertices.v4p (9.2 kB)
I can not translate XYZ positions individualy has it is!!
It works fine. Thanks
Just a Saturday morning play with this…
translate_vertices_moon_light.zip (407.5 kB)
Thanks robe now i understand how can i animate vertices. The work i plan to do it´s about animating vertices with sound.