vertexbuffer(Ex9 Geometry split) - Emergency question


Can anyone tell me how can I treat XYZ position individualy in the out pin (Position XYZ)of the vertexbuffer(Ex9 Geometry split).
The question is animate the X or Y or Z positon of the vertices of a grid individualy and with that animate a mesh.

If anyone help… very thanks!

like this?

translate_vertices.v4p (9.2 kB)

I can not translate XYZ positions individualy has it is!!

It works fine.

Just a Saturday morning play with this… (407.5 kB)

Thanks robe now i understand how can i animate vertices. The work i plan to do it´s about animating vertices with sound.