Hej, it looks like I don`t get something about values and resolution in vvvv.
I´m working with Pipet right now. I know, that that the coordinates are 0 - 1 not -1 - 1 as vvvv usually uses.
So I guess, if I want to put the Pipet in the middle of something (screen, renderer etc) I have to use coordinates x=0,5; y=0,5. Is that right?
But my problem is if I want to get RGB-values (with Pipet) from VideoTexture or from DX9Texture, than I get different results!!! I mean, the source is the same.
I think, the problem is: if I use the texture for Renderer(EX9) , the Renderer(EX9) shows it smaller. So I suppose, I have to scale the value. But how do I know the proportion?
Does somebody know what I mean?
I have actually a very simple task: i have to track my webcam. I need an overage RGB-value of each frame. But i
m not sure about the parameter that I use. Also pipet connected to DX9Texture doesnt work the same way.
The second task is to track the overage RGB-value of my screen. And here I
m also not sure about my parameter. I dont know how to controll the result.I`m trying since hours, but I´m really not sure if I work correctly.
So, here is the patch. It`s easier to understand.
pipet_webcam_screen_test-1.v4p (40.1 kB)