Using pixel based co-ordinate system in Skia renderer

Is there a way to make vvvv work with pixels rather than units? I want pixel based co-ordinate system like you can do using PixelProjection in cables.gl.

Is this possible to do? Or would I always need to convert from pixels to units like users used to do in Quartz Composer?

Check Normalized and pixel space , Combining different spaces and Load and draw images in pixel space in the help browser.

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I should have RTFM-ed better. Thank you!

(For myself: DIP vs px)