Ugly UI behavior when having multiple MainLoops

MainLoop is a singleton and there should only ever be one at a time, I get that, but when I have a patch that has a mainloop in it and need to use the Writer NRT nodes, the UI freaks out and sends one of the mainloop node off to far away in the patch window.

I would argue that the desirable behavior should be that the mainloops went red, but stayed in place in the patch, it is super annoying trying to find out where it went.

Well, CTRL + F, typing the node’s name and double clicking on the node in the window, brings you to the node’s actual position.
This is just for the “where is it” part.

@h99 true, but I still think the behavior is annoying

Definitely, but I just wanted to give some help meanwhile this gets fixed.

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