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Trying to understand error message

Hi,
I get in TTY:

can’t draw whole geometry at once: * preprocessing vertices of any kind of billboards or onesided particles is not yet supported. World is camera dependent.switching to slicewise rendering.

Any idea on what it is ?

Thank you

Mehdi

thats not an error. just a hint that your stuff cannot be drawn using one big vertexbuffer (saving drawcalls for performance) but each element has to be drawn separately (which is usually slower).

Hi,
Thank you
Do you have any tip on finding from how is the message coming ( the patch is quite big )?

look for things that have the billboard node attached. i think enabling/disabling them will reproduce that message if applicable.