I tried the other day to do a multi projection setup using a triplehead2go digital edition, it was set up as 3072 by 768 = 3xga in windos and windows made the resolution without any problem. I vvvv the renderer would only let med go to 2400 by 600 = 3svga.
for this particular project it was not a problem, but it might be in the future, any ideas on how to get the renderer recognize the resolutions?
this might be related to This thread]