hi there, i worked a little bit with vvvv before and i have a problem to trigger a video that is released through a movement infront of a webcam (i use the trautner node), six videos are grouped on a texture.
I use filetexture to work with singe frames (it
s a very short loop). How can i make the loop playing once, when its released through the webcam, and make it releasable again not until it
s played to the end. Now it interrupts during playing, everytime its released, but i need it to be played until the end. patch is attached, i think it
s not so complicated. The counter gets the signal through the reset.
patch for installation 2.v4p (15.2 kB)