I am wondering what is best practice for triggering animations or gradual value changes, that stop once they reach the desire number.
What if I want to have 30 animations within a patch that get executed dependent if I press each of their own toogle button.
RIght now I have a toogle>lfo>Map(value)> (the value that changes animation)
I am wondering if this is the optimal way to do this?
In Max MSp there is a node(think it is called LIne) that you would tell it -
go from Number X to Number Y in X amount of seconds.
IS there such thing in v4? I tried using the MAP value interval advance but it seems rather confusing when I look at the help patch.
Any help is appreciated.