Transparent quads


im just wondering if there is a way of having the background color of the quads transparent, so that you can layer textures over each other?!

thank you for any suggestions

use png images for texturing

yes: the PNG image format supports transparency, and VVVV supports the PNG image format.
you might run into some of the problems solved here.

hmmm …

ive tried the png with alpha, but where the “alpha” was (not texture) there was the background color of the quad …
how do i get around this?


you do not have to set alpha channel, but to add a blend module to choose in wich mode the quad will be.


sorry, this is non sense about blending. here is a small patch with particules and png images, hope it will help you.

particules_simples.v4p (12.6 kB)