Naming of subtracks
There is a great spacesaver feature with subtracks. I understood it as primar function for building bin set. And it’s quite easy to handle with “standard” bin set: XYZ, HSVA, etc. But if I would like to join all variable of some shader in one track, it’s almost impossible to manage different values, because there is no possibility to give descriptive name for subtracks
Selecting of keyframe to edit
90% of my double click produce moving of keyframe (maybe i should more practice)
i know it’s common logic of v4 to get the edit mode of the value by double click, but if in patch window the node is much bigger and its position isn’t important
keep double click available
add: after selecting the keyframe via simple click, or rectangle selecting - the ENTER shortcut is free. would be possible to assign ENTER to get the edit mode.
In patch window simple ENTER confirms the setting of value. In Timeliner it’s the double ENTER confirming value. I get always confused. Are there some special thought behind double action?
Is it possible to implement LOCK status for single track and automata, preventing from editing
As there is no reverse playback function I found that permanent present of negative time area is just waste of the useful space. Having left limit will be 0 (by default) would make the navigation much easier.It would great if it would be possible to set START Time (by default 0), which will represent left limit of timebar. And for someone who need time before 0, ability set desired start time with negative value