Texture to Dshow / streming to web

Is it possible to send a texture to a virtual Dshow device so that it can bre read for example by Open Broadcast Software?
The only way to do it I ve found is to use Dxtory in between but you must have a renderer opened at the proper resolution.
On the other hand would it be possible to send from vvvv to FB or Youtube live strems?
I ve been using succefully both APIs within vvvv but not for trasmitting, as far as I understand you need a frame encoder before sending to the API url.
tx
Simone

EDIT: OBS can read a dx surface directly but it seems like can read only one of many renderers you may have open at any time, I am looking into shared texture and spout for OBS

vvvv->spoutcam->OBS does work nicely!

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