Text Layout with big font size

Marking this as a bug as I can t really see how to fix it, on the attached patch fonts are cut off when the font size is particularly big (over 300px). Is this a limitation somehow?
TextLayout (DirectWrite) debug.v4p (11.1 KB)

I don’t have vvvv at hand right now, but there’s a node related to all the directwrite stuff that will let you increase the size of the rendering canvas for this purpose (Inspektor only maybe even?) Might not be the right terminology, but I’m sure you’ll be able to find it if you poke around.

OK, enable the Text Renderer pin on Text(DX11 Layer Advanced) and load TextSettings(DX11 Layer), connect secodn to first and poke with settings, thanks.
Removed the BUG tag.

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