Taking a 1px high line out of a texture


this might be a really simple question, but it seems I’m not able to answer it myself; I’m looking for a way to take a one pixel high line out of an image (eg texture, videoIN, …) and stretch this to the hight of a quad. (like a barcode). it this something that can be achieved in v4?

thank you!

oh thats a quite easy task, there is a “build in” feature for this. put the texture in the quad and change the "texture coord mapping"pin of the quad.

to change the position of the “high line” put a translate-node into the "texture transform"pin and scroll the texture to the desired position

awesome! that helped a lot! thanks!