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SWF projection on real Cube

Hi everybody!

First of all, I am beginner in using VVVV so I hope my problem is easy to solve.

In a little project I need to map animations on a real 3D-Object. In this case, its a cube. Two sides of the cube should be projected by one projector. The 2D-animations are simple swf’s made in Flash.

My question:
How can I prpapare the 2D-animations in the correct perspective using VVVV?
Im thinking of the following solution (moving the corners):
http://vimeo.com/2185265

I’ve already had a try with the 3D-Mapping-tutorial, but here two proectors are used although 3D-objects in the animation. So this is a bit too complicated.

Hope, you can help me in any case an thanks for any advices

markusch

hi guest,

have a look at the Homography (Transform 2d) node
to apply this transform you need to convert the flash
with GDITexture

here’s a patch I did for this purpose once. Check it out, any question do ask.

here’s a patch I did for this purpose once. Check it out, any question do ask.

cubeMappingTexture.v4p (12.0 kB)

very cool patch, xd_nitro!