Svg points transform problem


just starting with vvvv

trying to get a spread of points/outline from a svg file,
and then overlay the points onto an identical png image file

works fine with svg nodes (renderer A in example)
but can’t figure out how to scale/translate the svg points to neatly fit over the dx9 quad png image (renderer B)

any hints welcome : )



svgimg.v4p (17.6 KB)
here is a start…

thanks joreg - i hacked together a partial solution with map and * transform but your solution is cleaner and more ‘general’
(of course!)

viewports and viewpoints, transformation hierarchies - looks like i have some xmas reading…


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