i have a question regarding the svg nodes. For any reason the renderer as well as the AsString Node uses a custom svg document struct which includes a background color beside the svg document. In my Plugin i implemented the same struct “SvgDoc” - no problem - i can create a input pin which accepts that struct type - but as far as i try to connect it to the other svg nodes it doesnt work - any ideas how to deal with it?
may it has something to do with the re-definiton of the same struct in the namespace?
thanks - so as i thought - problem of redefinition - to avoid referencing a second dll (beside the svg.dll) a converter node c(sh)ould be a standard… or better: the struct could be defined within the svg namespace itself then you can use it from anywhere
yes, i agree… i am also thinking about a way to eliminate the custom struct all together and just store the background color in a custom attribute, which was not available at the time of the initial SVG nodes implementation.