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Stride Windows don't save bounds in 22.5 previews

In the previews of 22.5. previews the SceneWindow and TextureWindow don’t save their positions and sizes anymore. The RenderWindow does though and I also need to add, that all three windows do save their bounds when VVVV is started without precompiled packages.

How to reproduce:

  • Start 22.5 preview normally without any startup parameters
  • Reference Stride and place a SceneWindow
  • Move it somewhere
  • Save the patch
  • Close the patch (and save again…)
  • Open the patch

In my case the SceneWindow is shown at the same initial position.

Thanks for the report. Will be fixed in upcoming previews.