Hello everybody. I’m having a weird problem. I have an almost blank patch, just Renderer (DX11) and a Timing Node to Debug. Whenever I move the Renderer to my Projectors Output and Go Fullscreen there I got a massive performance drain, as in going from 120 frames to 40. That projector has a sizo 1024x768, but the Renderer shows a much bigger backbuffer size: 2560x1920, which irritates me. Anybody got an Idea?
EDIT: I tried setting the Renderer borderless as a workaround. Doesn’t help. Also tried with different cables / signal converters.