Hi guys,
i´m trying to make a star field animation, but i have some problems wrapping the particles position inside the shader.
The idea is to have a continuous field for a 360° projection like in the attached cpu version.
any help would be great,
thanks in advance.
Ari
Starfield_GPU.zip (12.1 kB)
starfield_CPU.v4p (35.9 kB)