spout to unreal via off-world crashes ue 5.1.1 sending 512x512, r8g8b8a8_float / r16g16b16a16_float, from beta40
the demo sender from off-world does not crash it also i can send from vvvv to the demo-reciever
any suggestion about what the vvvv side of this issue ?
Idk but beta40 was relased ~2,5 years ago and there have been several spout changes/updates in the meantime. Try with gamma which uses a more up to date version of spout.
ok. does it have a hap player ? edit : it does