Steps to reproduce the issue:
- Open “Spout (DX11.Texture Sender) help.v4p” coming with Spout DX11 pack
- Change AA Samples per pixel e.g. to 8.
This changes the state of the Spout sender to: “Texture not shared. No Shared Handle available from the connected texture.”
The only way to recover from this state is:
- Change AA Samples per pixel back to 1.
- ALT + Right-click the Spout sender.
BTW: https://vvvv.org/contribution/spout-dx11 states: “If it doesn’t work for you try to reset ALT+R the Spout (DX11.Texture Receiver) node.” I guess it should be ALT + Right-click instead.