i have been asking to some people here but i could not get a 100% working solution for this. Attached is a sample patch where i am trying to split a texture to 2 led arrays which will be send trough artnet (each panel is 1 universe).
I am getting a strange stretch and distorted effekt on the corners and sides of the panels. Also they dont seem to be patched the correct way on the final array window.
Any help is appreciated.
split3.v4p (57.3 kB)