Specifiy color for Stride.LookAtRectCamera helper


In the context of multiscreen immersive setups, it would be great to expose the color of the native LookAtRectCamera Helper in Stride so we can specify one color per output (it is just a matter of exposing the color as an input in the PerspectiveLookAtRectHelper inside).
Otherwise, with multiple instances, a preview scene is hard to read :)

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