Maybe it’s a bit hard to explain and understand here, but… here I go:
I must create a landscape with sound. It’s a common landscape, but when you move the mouse on it, you hear sounds.
So I have got a patch in which two images are loaded each through a filetexture node. One of them is a common image and the other is based on it, though it’s divided into colour areas and lies under the common one. Well, the common one is there just for aesthetics. The thing is, when I move my mouse on a red area of the loaded image, I must hear a bird, when I move it on a blue area, I must hear a car, or whatever. These sounds, just wavs, were loaded through filestream nodes.
What’s the matter? Well, apparently I am doing what the teacher said, but in the best of cases will only hear one of the three or four sounds. How can I load the wavs so that the patch will work properly?
soinupai.v4p (76.1 kB)