despite it is really new and even not yet released, i feel hap is the easiest, quickest and most reliable solution.
tbh i never used vlc, because everytime i gave it a chance it behaved very unreliable (timing, playback start, looping, crashing, …).
so i always used player or filetexture (pooled). this is cool as long as your harddrive(s) are fast enough.
Regarding the Loop performaces, i noticed that EX9 Filestream (VLC ) with EX9 Renderer performs well, with virtually no jump as the loop cycles.
If I use (on the same machine/configuration) the DX11 Filestream (VLC) i’ve got a jump/stop at the end of the loop.
If i use EX9 Filestream (VLC) with a DX9toDX11 converter, i still get the jump/stop at the end of the loop. Any ideas to bypass the problem or any other combination to test?
Sadly in this project i need to use MP4 files, and i can’t use other codecs.
At most i could try the Player node (but i didn’t figured out how to use it. Any guide/manual online?)
Thank for your soultions!
I followed your tips and solutions.
I’ve tried MJEPG as codec for my video loops in this configuration:
Dx11, Filestream (VLC), MJPEG Codec, but without the audio track.
I tried different combination and found out that MJPEG with audio track still has a stop at the end of the loop.
So i finally found a solution for smooth video loop with DX11, but sadly with no audio form the video itself.
Hope it can help other people.
Hi @pbcmatthew! It’s been a while since I used VVVV… sorry, I’m not up to date.
My advise is to convert your files into MJPEG, HAP or PNG animation. You’ll have very big video files, but they run very smoothly. You can also think to automate the conversion process with shell exec and ffmpeg.
Hope is a useful tip!