dont know if it’s actually a bug…
it’s something that i have in mind sice a long time:
clear set to 0, if you want clean the render slowly usually you use a quad with low alpha and same color as the background…
but if the alpha is too low it doesnt clean it properly not even in a long time;
why is this happening? it remains a bit dirty you know what im talkin about…
the only way i found is to increase the alpha, so it works but it’s too fast
or there is a workaround if you enable the quad only for short intervals
anybody?