Skia Renderer scales in fullscreen mode

hey there,

just tried to patch a simple gray code pattern (using a normalized space with x-width 2). oddly i noticed that in fullscreen mode the renderer window does a little scaling on the content.


look at this renderer. the quad has size of a little less than 2, therefore the red background is visible on the left (and right).
when putting the renderer in fullscreen mode (alt+enter), the quad fills the screen entirely (no background visible left and right), like if the content is scaled a little

what’s the reason for that? is this intended?

Edit: By the way: this scaling does not happen, when the renderer window is maximised by “pulling it to the top edge of the screen” or pressing win+uparrow

thanks for reporting! reason:

fixed for upcoming

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