Skia antialiasing

hi all,

the circles look fine, but the red textures with numbers (2048x2048) look jaggy when scaled down.
Is there somewhere a secret option to fix this?



please share a simple patch + texture showing this problem.

JaggyTexture.7z (17.3 KB)

ok, so this has nothing to do with antialiasing. since you’re drawing a huge (2k) texture on a rather small part of the renderer, skia does some texture downsampling here, which apparently defaults to bad quality. you can change that using “SetFilterQuality”, see:


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